AI Projects — 01
An AI pipeline that generates complete, layered 3D game environments from a text prompt — in minutes. Built for indie developers who carry the creative ambition of AAA studios with a fraction of the resources.
The Pipeline
01
Topography
Text prompt → diffusion model → greyscale heightmap. LoRA fine-tuned on 1000+ real cities sourced from OpenStreetMap and Google Earth Engine.
02
Streets
Topography-aware ControlNet generates a street network that respects terrain — highways follow valleys, settlements avoid steep slopes.
03
Buildings
A second ControlNet places building footprints aligned to the street grid, varying density by zone type extracted from the prior layer.
04
Landmarks
Three modes — existing landmarks via Google Places API, style-blended hybrids, or fully diffusion-generated structures — converted to 3D via TRELLIS.
Assembled Layers
Stack
Links